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<head>
    <title></title>
    <link rel="stylesheet" href="/css/gamechat.css">
    <script src="/js/gamechat.js"></script>
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<body class="win-type-body">
    <div id="scenarioView">
        <div>
            <h2 id="sampleHeader" class="win-type-subheader">Description:</h2>
            <div id="scenarioDescription">
                This scenario will play an audio stream tagged with the Game Chat category. This category is used for in-game communication between players. This category has the same behavior as the Communications category with the exception that it does not attenuate
                other audio streams.
                <br>
                <br> To observe how each stream category interacts with the others, run both the Audio Category Sample and the Audio Category Companion sample side by side.
            </div>

        </div>
        <div id="scenarioContent">
            <button id="button1" class="win-button">Select Audio File</button>
            <div id="MediaElement"></div>
            <div id="StatusOutput"></div>
        </div>
    </div>
</body>

</html>